Actually, I believe Sins is a direct [StarCraft] clone. Both games feature exploitation of the underclass. While StarCraft forces you to put them to work mining and building in dangerous, non-unionized conditions, Sins masks its theft by making you tax the underclass instead. Ironclad cleverly disguised its derivation of StarCraft by giving the game a modern, 3D graphical engine, thus ensuring that we’d never, ever draw comparisons to a ten year old 2D RTS, and discover the recurring theme of economic oppression.thecaptain_ps